As the negative Z direction is considered ‘forwards’ in Roblox, the following code would make the Humanoid walk in the direction of the Workspace/CurrentCamera. humanoid:Move(Vector3.new(0, 0, -1), true) When this function is called, the Humanoid will move until the function is called again. If the above steps did not solve your Roblox Studio problem, it is possible that you may need to make sure that your computer isn't trying to connect through a proxy server. Please follow these steps:
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